I promised myself that I was going to look at Guild Wars 2 with a critical eye today. Today is reward day, the end of the 2014 Spring Tournament in World Versus World – the perfect time to sit back and contemplate my feelings about a game I used to love and now hardly play at all. What went wrong with Guild Wars 2? Here’s the Digital Salad thoughts.
Well, true to my promise I have had a think about Guild Wars 2.
After months of knowing exactly when the Tournament would end, and in the case of Europe, weeks of notice of which server was going to win, the reward chests have been a farce. A lucky few players have got them, many players have got the wrong ones and others, like me, haven’t got one at all. Arena Net; you don’t make it easy to like you guys!
So, I haven’t got the reward – the one thing I was waiting on to wonder if it would bring me back. That said, while I was logging in to check whether I had received my shinies in the post I decided to give the game another go. I thought some World Versus World would be ideal, maybe it could win me back over.
Every single borderland was empty, including the usually crammed full Eternal Battleground. I guess there’s a bit of exhaustion at the end of the Tournament, but on a Friday night I would expect a queue of at least 100 players on the Eternal Battleground a few months ago on a Friday night.
Maybe they’re all busy with the Living World content, but various forums suggest that those areas are pretty empty at the moment – the Queen’s Gauntlet was certainly dead when I poked my head in to check. I don’t know where everyone has gone, but it seems that player numbers are down again – at least at the moment. So, I logged in to the Eternal Battleground.
I hoped on the commander tag train and followed it for one tower siege, a small attack from the rear as we entered the tower and it was done. Tower captured in 2mins with a handful of enemy casualties and one bag of meh loot.
I felt absolutely no joy in that siege at all. I used to enjoy it, but it was so similar from countless other sieges I have done before that I just gave up after that. Perhaps a very limited taster of the current state of Guild Wars 2, but it speaks volumes more about my mindset for the game.
A picture of the original Digital Salad, post make-over, waving goodbye (sorry about the awful graphics – the PC hasn’t been well recently!). I think it most likely is goodbye. Poor old Digital Salad had his in-game birthday almost 6 months ago now, and since then I’ve used only 4 hours of his 24hrs in-game booster. I don’t think he’ll ever use the other 20hrs, and it shows just how little I’ve been playing.
Even if I had got the achievement chest this evening I would have to wait until the end of next week to spent the tokens they’d just rewarded me. The tokens just aren’t enough to keep me waiting that long, there are too many other things I would rather do than playing Guild Wars 2 now.
That is partly the game becoming stale, at least for me, but it’s also because I’ve changed. I am no longer the same person I was when I first started playing Guild Wars 2 at launch 2 years ago, I’ve changed in many many ways – so maybe I’m not right for Guild Wars 2 either.
It’s not you Guild Wars, its me.
Well maybe not quite like that, its more a mutual thing, but for now the Digital Salad is no longer a Guild Wars 2 Salad.
Digital Salad – lifeasadigitalsalad.wordpress.com