I made a promise of a new weekly feature and I totally intend to keep up with it. If I skip one its probably just because I forget, so a friendly reminder is probably always good! Without further ado though, this week’s screenshot.
An old screenshot from Guild Wars 2 this week.
It’s been quite a while since I last played Guild Wars 2, and as yet no updates have piqued my interest enough to pull me back. This screenshot was one of the last dozen or so before I stopped playing the game.
I title it “success” – only somewhat ironically.
The result of a failed attempt to retake Lion’s Arch during the Battle for Lion’s Arch living story released back in March (how time flies!). This screenshot brings back both the good and the bad of Guild Wars 2.
There’s the good of playing with friends in a big epic battle to defend the city of Lion’s Arch.
Then there’s failing because coordination was never good between players on Guild Wars 2.
Most of all though, there’s the memory of LAAAAAAAG. Guild Wars 2 was certainly never a very well optomised game; and with the amount of big flashy effects in a big battle, you’re lucky to be getting even a couple of frames per second. It’s probably the main reason coordination was a bit of a problem at times to be honest.
That’s it for this week’s Salad Saturday Screen – be sure to check next week’s!
Digital Salad – lifeasadigitalsalad.wordpress.com