TMGR [10]: Mount & Blade Full Invasion 2

This is part 2 of my Mount & Blade series of reviews, after last week’s review of the Napoleonic Wars DLC. This week it’s the Full Invasion 2 mod.

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Full Invasion 2 (FI2) is a huge mod, and arguably one of the most popular of the wide variety of free ones out there. FI2 is the same gameplay, with the one mode of co-operatively holding out against increasingly difficult waves of bots.

The major difference between this and my favourite Napoleonic Wars server that I mentioned last week is that this takes place in all sorts of odd settings. You can hold out as the Spartans from the movie 300 against an invasion of anyone from the Persians to Modor from Lord of the Rings to modern army soldiers as just one example.

First things first, it took 5 mins 30secs to load this mod up.

FI2 is a massive mod of countless totally new textures and whatnots. In total its probably bigger than the original game it’s built on – and that hits the load time massively. It was incredibly frustrating waiting on that load-in screen with the time ticking down.

It wasn’t over there though. I picked the busiest server and loaded in. It was WW2 soldiers versus an invasion of skeleton bots. Sounded fun and nice and halloween-y. Trouble is, you only spawn in once a boss is killed, and a boss only spawns every 3 rounds. You guessed it – I loaded in just after they’d killed a boss.

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Partly because of my own bad timing, it wasn’t until 14 mins and 30secs into my 20mins that I actually spawned in to fight. That’s essentially ¾ of my time gone to loading and waiting. Not good! Even if you ignore that I was doing a TMGR, nearly 15mins from pressing play to actually playing just isn’t good enough for a game full stop!

Once I was in to the fight I was having great fun though. I picked to play as a German sniper and started dropping the skeletons. In just 5 mins I managed to kill 14 of them and got through about 4 rounds; we even got a boss kill in. It was great fun working together as a team once I was in, but the trouble was how long it took to get in.

The best game in the world would still be rubbish in practice with a massive load-in time. One of the Digital Salad rule of games design there! 

Sadly I’m going to have to give Full Invasion 2 a 2 out of 5. It pains me, because if the 5mins I had with it were spread to even just 15mins of the 20mins I had to give to it, it would’ve probably been a 4.5 out of 5. After all though, the whole point of these reviews is to be time limited, and Full Invasion 2, despite being awesome, isn’t kind to a time limited gamer.

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Digital Salad – lifeasadigitalsalad.wordpress.com

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